First: Bugsnax is gloriously weird and charming as all get-out, and I am bad at it for the same reasons I was bad at Portal, I think — something about first-person physics-puzzle solving? But at least it’s cute and extremely weird while I flail around.
And fairly gay, I was not expecting that! Nice. To be honest, I went in as uninformed as I could be, apart from “puzzle game” and “weird and cute”. I’ll buy a ~$20 game on that much. I’ll buy three ~$20 games on that much, yet I’ll balk at one $60 AAA game if it never ever goes on sale. Looking at you, Fire Emblem: Three Houses.
Second: I just read Glitter Up the Dark: How Pop Music Broke the Binary, and it was delightful.
Third: Edits are going well. Cut 10,000 words this week
without taking out any whole scenes — just tightening up dialogue for the most part, trimming out the parts where I wasn’t sure where the scene was going and let the characters ramble till I, and by extension they, figured it out. And it worked. I don’t think I’ve tried specifically that approach before. I like it. Very satisfying. Usually I focus on overused specific words and cutting entire scenes. I’d lost my old “overused words” list from the last draft, so this was a lucky mistake.
[edit: I forgot, I did take out at least one scene. Not many, then.]
Mostly I let the emotionally important scenes ramble; these are primarily scenes where we’re just getting from point A to point B in dialogue. Those can stand to be more brisk.
Well, back into it. Almost ready for actual beta reading, I think — and as always (ALWAYS), if you are available for beta reading and don’t mind that my budget for it is zero dollars, hit me up at firstname.lastname@example.org or u/ofthecageandaquarium on Reddit (not using Twitter anymore, because… well). I think this thing is legitimately ready for a beta read now. As in, I think it has as complete a plot as it’s ever going to get.
Really truly back into it now. — Now.