Monthly Archives: May 2022

A while ago, actually

I’d say “when did this become an incoherent list of what I’m reading / watching / playing” but… see above

Finished Dear Brother, a.k.a. Oniisama-e. Very glad I watched it; there are a host of reasons why it’s a stone cold classic. And all of my opinions beyond that are a) nearly incoherent, b) mostly about the end and therefore spoilery, and c) with full knowledge that it was a product of its time.

my favorite out of context moment in the last episode, and more rambling

How long till I un-memorize this thing?

If you work on the same project long enough, it’s easy to accidentally half-memorize it — when I try to reread book 3 to edit, I tune it out. So as hard as it is to not move forward, I’ve been working on another project to keep momentum going while my brain empties out that particular buffer. The plan is to keep that up for a couple of weeks and then see if editing works.

It’s actually going pretty well. I don’t know if it’s A Good Idea to finish this one next, vs. picking up the dangling plot threads in book 3 to continue with A&K & co. next. But it’s a nice palate cleanser for now.


Finished Bugsnax in about 20 hours, including the Isle of Bigsnax expansion, which was included in the Switch version. Did not finish all of the small sidequests, but I finished all the story-related sidequests and got the “good ending”.

I did not know this goofy-looking puzzle game had such fun characterization?? and a plot driven by personal challenges and complicated relationships??? what? I love it. Also: one of the townsfolk is a nonbinary mad scientist, excuse me, what a delightful surprise. I got out of the custom plushie biz several years ago, but I am sorely tempted. I still have an annoying amount of plush and fleece boxed up in the craft room. … … We’ll see.

Next up gamewise: Actually, Earthbound, via the Switch’s SNES emulator. I don’t want to replay Night in the Woods until closer to fall, didn’t feel like starting Breath of the Wild, and didn’t have enough cash in the account to buy anything else on my wishlist. So let’s see if I make it all the way through Earthbound this time.

Three things.

First: Bugsnax is gloriously weird and charming as all get-out, and I am bad at it for the same reasons I was bad at Portal, I think — something about first-person physics-puzzle solving? But at least it’s cute and extremely weird while I flail around.

And fairly gay, I was not expecting that! Nice. To be honest, I went in as uninformed as I could be, apart from “puzzle game” and “weird and cute”. I’ll buy a ~$20 game on that much. I’ll buy three ~$20 games on that much, yet I’ll balk at one $60 AAA game if it never ever goes on sale. Looking at you, Fire Emblem: Three Houses.

Second: I just read Glitter Up the Dark: How Pop Music Broke the Binary, and it was delightful.

Third: Edits are going well. Cut 10,000 words this week without taking out any whole scenes — just tightening up dialogue for the most part, trimming out the parts where I wasn’t sure where the scene was going and let the characters ramble till I, and by extension they, figured it out. And it worked. I don’t think I’ve tried specifically that approach before. I like it. Very satisfying. Usually I focus on overused specific words and cutting entire scenes. I’d lost my old “overused words” list from the last draft, so this was a lucky mistake.

[edit: I forgot, I did take out at least one scene. Not many, then.]

Mostly I let the emotionally important scenes ramble; these are primarily scenes where we’re just getting from point A to point B in dialogue. Those can stand to be more brisk.

Well, back into it. Almost ready for actual beta reading, I think — and as always (ALWAYS), if you are available for beta reading and don’t mind that my budget for it is zero dollars, hit me up at wheel.of.a.different.color@gmail.com or u/ofthecageandaquarium on Reddit (not using Twitter anymore, because… well). I think this thing is legitimately ready for a beta read now. As in, I think it has as complete a plot as it’s ever going to get.

Really truly back into it now. — Now.

*epic music goes here*

Finished the Switch port of Final Fantasy IX. Man, that “double speed” mode in the remake/port is a lifesaver. I only ground up to about level 55 and didn’t go wild tracking down every last thing — just went through the story, for the most part — but the whole game only took a little over 30 hours. Nice and tidy.

I did not, as I mentioned earlier, remember much of the plot of this game, except for the beginning, the major character designs, a couple of twists, and the very last FMV (which is still adorable). I’d also forgotten how much I’d liked the score to this game.

I have no patience for fighting over which FF is ~the best~, so while I enjoy the cutesy fairy-tale style of IX, that’s not part of any kind of unified field theory of The Old Style Is Better blahblahblah. I was about 11 when I played FF original recipe, 14 when I played FFIV, and 16 when I played FFVI; those were the ones I’d call influential to my nerd upbringing, but that doesn’t make them inherently better. (Except 6’s score /jk)

There’s still a vague background goal of getting to all the non-MMO, mainline entries when possible. XIII and XV are left, assuming I’m willing to eventually bother blowing the dust off our XBox One.

Next is probably Bugsnax, which just came out on the Switch.


Story-wise, edits continue. The timeline fits together, though the characters have a packed month in there. I have the word count down to 145k from an original 152, and my goal is 140 before I turn it over to my one remaining beta reader. (no pressure, hon, you’re all that stands between us and certain doom <3 kidding. sort of) Still feel good about all my story choices, which is very encouraging.

Today is Dash Fixing Day. Does literally anyone but me care whether I’m using proper em- and en-dashes vs. two little ones –, almost certainly not. Nevertheless. A fine Dash Fixing Day to you all.